It sucks to spend an hour and a half building up a base only to realize that there's no one to fight. This means that you'll install the map, start playing it and start to wonder why computer opponents aren't coming at you. Oh yeah, in case you don't know, some maps don't contain AI. You can just extract it into the proper directory. Ive increased player capacity and made it. Once you get it figured out, let me know and I'll zip up the whole damned lot for you and shoot it your way. Tournament Archipelago is inspired by official map Tournament Desert. I had the same trouble you did a couple of years ago and when I finally figured it out I installed around 150 maps for Zero Hour. Extract folder contents into said folder.Īlso remember that plain vanilla C&C maps aren't compatible with the Zero Hour game and vice versa. Then make a folder named exactly what the *.map is named (except for the extension). It will end up named "Command and Conquer Generals Zero Hour Data" (for Zero Hour, of course).īut, if I recall correctly, you have to make a directory called Maps under the aforementioned directory. I've changed the default location of MyDocuments from the original install, so I forget which directory they go into. They (custom map *.tga's) go into the same directory that the *.map files are located. The *.tga files don't go into their own directory.
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